assemblers, belts, ammo, science packs) will all have the same stack size. The electric mining drill mines out iron ore, copper ore, uranium ore, stone and coal, and places it in front of the output tile, on a belt or in a machine or chest that covers the output tile. Inspired by Dark Matter Replicators' tenemut furnace and Bob Assembly's electronics assembling machine. Whoops. Place two splitters facing each other with a 1 tile gap between. The throughput for the regular, fast, and express belts are 13.393, 26.786, and 40.179 respectively and the throughput for the stone, steel/electric, and electric with speed mod 3 furnaces are 0.28571, 0.57143, and 0.85714 respectively. I just love your tutorials, keep doing this amazing job. Oil for Solid Fuel / Rocket Fuel (Advanced), Use a 1:1 furnace ratio if directly crafting ore to iron to steel, Feed 50 coal/second (2 red belts) to the 25 refineries, Run 3 Chemical Plants on Heavy Oil Cracking and 9 on Light Oil Cracking, Feed 9 coal/second (less than 1 yellow belt) to the 7 Plastic-making Chemical Plants, You'll produce 18 plastic/second (less than 1 red belt). In general, items with "tiers" (e.g. Looking at the "Factorio Cheat Sheet" web site, we can see that there is a commonality in numbers of furnaces. (1 stack of 200) Copper Cable has a stack ratio of 1:1 because 1 stack of Copper Plate (100) turns into 1 stack of Copper You can easily count miners by selecting them with a blueprint or deconstruction planner and just pressing Q to cancel after you see the number. Tidy layout: You don't get a tidy layout of furnaces everyday. some overlap). I really appreciate the compliment! ), Note that you do NOT have to upgrade the output inserters. The burner mining drill requires 9 iron ore, 9 iron plates, and 5 stone. Again, leave a 1 tile space between the furnaces and belt, and make sure it too is facing the same direction as the output belt. Hey fellow engineers! Numbers given are for a fully-compressed belt; note that inserting directly onto a belt will usually not fully compress For burner miners, use 26 miners instead of 18. But one belt full of Processing Units Because of the propinquity (closeness) of the splitters, they only feed half of each belt, allowing us to have ore consistently on one side, and fuel on the other, a perfect split! Compared to the stone furnace, it smelts at double the speed and therefore is a more efficient use of the given fuel. (When you upgrade to red belts, you'll need 60). There's also a load of belts, splitters, underground belts, poles, and - the most expensive aspect of this module - 48 fast inserters and 48 long-handed inserters. That's almost 14 arrays! Keep in mind that miners on the ends of the field will run out of ore faster than those in the middle of the field, so place extra miners on the belt. Ore! How do I make plastic from coal using liquefaction? The steam turbine consumes steam to create electric energy. Blueprints can be exported from the game using the in-game blueprint manager. However, we know that electric furnaces are the same speed as Steel Furnaces and they are more energy efficient if you are using solid fuels like coal or solid fuel. First Example is the highest furnace form, the Electric Furnace. At the head of the array, leave 4 spaces between the furnaces and splitters. Also just like them, it can be stored in the blueprint library to prevent inventory space usage or … place with 80% efficiency (i.e. KatherineOfSky has over 2,000 hours in Factorio and has published many video guides, Let's Plays, and tutorials for the game on YouTube. Another stone furnace requires 5 stone. it. Luckily, Steel and Electric Furnaces both have the same smelting speed so the ratios will be the same for both, and on top of that, their speed is exactly double that of a Stone Furnace (so 2) so we can just half all the above numbers. Looking for someone to put what I have in mind on paper. - Changed the Chemical and Mixing stone furnaces to cost stone instead of stone bricks (to match the normal stone furnace) - Reduce cost of Electric furnaces to match that of the base game. Combining these facts, we should consider using trains to move the Processing Units and Speed Modules, crafting the Rocket These furnaces will work in tandem with those from that mod however, in that they fill different niches (stone/steel have no module slots) KatherineOfSky (author) on August 07, 2020: Thank you so much! Recipes in which they are used include the two advanced types of furnace (meaning they are used in research), as well as more advanced stone products, notably concrete.It is more material efficient to use concrete for paths, as double the amount … This math assumes Kovarex enrichment and fuel reprocessing, but not productivity modules. Here's how to read the second row of this table: Pro tip! Cable (200). If making Rocket Fuel, use a 1:1 ratio of Solid Fuel assemblers to Rocket Fuel assemblers. There is plenty of coal around, and they are super efficient! Now, we'll put in the fuel delivery belt, which requires a split to the splitter, and undergroundies to go underneath the feeding belts on the sides of the array. The steel furnace is the second-tier of furnaces. ("Free" power). Now place belts going toward the outside feeding belts of the array. I have completed the latest version of my blueprint base book, BobAAAces Base Book v2.0. Assumes max inserter capacity upgrades and buffer chests. Radar coverage is 7 chunks wide and tall. Numbers listed are for iron, copper, and coal. You can use these numbers to understand some guidelines: What are the correct ratios when making Solid Fuel or Rocket Fuel from oil? The "trips" column is how many cars full of landfill (80 stacks) you'll need. To operate the furnace setup I have created a circuit logic which implements a round-robin scheduling of the resources to smelt and enables the inserters when needed. As its name implies, it uses electricity rather than fuel to operate, removing the need for a fuel belt.. For example, Rocket Control Units take 1 Processing Unit and 1 Speed Module as input. A Stone Furnace can make 0.3125 plates per second. Here's the blueprint string for the furnace: Steel and Stone Brick Furnace All values given in minutes:seconds format. The 50-refinery setup consumes almost exactly 3 blue belts of coal (you'll need to do some balancing) Smooth Upgrade: You can use stone furnace at the start and later on replace it with steel furnace. I've recently started a world in Factorio based exclusively around research and development (and at times, mad science). These calculations assume Productivity Module 3s are used where possible. Blank blueprints can be crafted by clicking the 'new blueprint' button in the blueprints dialog, or the ( ) button in the shortcut bar.This dialog is opened by pressing B or clicking the blueprint icon above the mini-map.The blank blueprint can now be used to 'copy' a set of buildings.For example, copying this small laser defense setup: Steel furnaces are the same speed as un-modules/un-beaconed electric furnaces, and are only 2x2 instead of 3x3. I figured I'd start showing some of the more interesting creations and concepts from that world. You are moving toward an end-game moduled system using productivity modules with speed beacons. The setup is very similar: this array will smelt ore into plates into steel. For a given output, how many assemblers does it take to fill both sides of a belt? With 1 stack of Processing Units The electric furnace smelts items at the same speed as a steel furnace, and also has two slots for modules.However, it is slightly larger than the other two tiers of furnaces; it occupies a 3×3 area instead of a 2×2 area. Overview (Read This First!) SMALL: Copper/Iron Plates: 200, Iron Gears: 50, Yellow Belts: 250, Splitters: 25, underground belts: 25, Burner Drills: 25, Stone Furnace: 25, Coal: 200 MEDIUM: 2x of everything and addtionaly, Assembly Machine Tier 1: 50, Long Handed Inserters: 50, Pump: 1, Boiler: 10, Steam Engine 20, Coal: 400, Pipe/togronud: … That is: you need 2 full belts of stone to get one belt of Stone Bricks out. Bio Industries provides you with some very useful buildings and products. For example, Iron Plate has a stack ratio of 2:1 because it takes 200 Iron Ore (2 stacks of 100) to create 200 Iron Plate My favorite, and probably the most efficient is one that I've adapted is from JDPlays. for a given recipe, can inform the best strategy for dealing with a particular item. The electric furnace is the third and last tier of furnace. Cons. All other values have been rounded up (meaning some buildings will Factorio Blueprints. Now we come to the sneaky and brilliant part of this design: the splitters that feed the belts. While designed for the 500°C steam of a nuclear reactor, turbines can still be connected to boilers for use in conventional 165°C steam power. For recipes with fluid inputs, this table assumes you'll be using balanced pairs of empty and full barrels. You will be mining resources, researching technologies, building infrastructure, automating production, and fighting enemies. On this page you'll find many useful Factorio blueprints. Luckily the ratio of ore to plates is 1:1 for iron and copper, so we can plan around one belt in to one belt out. Factorio is a game in which you build and maintain factories. They are super easy: place one going in and one out for each of the furnaces. Of course, if you don't yet have the stuff required to make the latter, you could always make do with two of the former! Hire the Best Drafting Services in Muskegon, MI on HomeAdvisor. I want to move the stairs and open up walls . How should the 40 slots in a cargo wagon be divided to make each of these common outputs? https://levelskip.com/strategy/Factorio-How-to-Build-a-FurnaceSmelting-Setup Later on, you will probably want to move smelting to outposts, so no need to plan for more space than that. This is very handy! You can use this data to make mixed-belt smelter setups, or configure correct request ratios into Requester Chests. This number is not affected by mining productivity. The stack compression ratio is how many stacks of input it takes to create one stack of output. Meaning you need 24 (12 per side) for full saturation of Yellow Belt, 48 (24 per side) for Red Belt, and 70 (35 per side) for Blue Belt: You can use this data to make mixed-belt smelter setups, or configure correct request ratios into Requester Chests. Run up and down the array to place Small Power Poles automatically. Just like blueprints and planners, it occupies a single inventory slot, but can contain an unlimited amount of any of them. Compare Homeowner Reviews from Top Muskegon Draftsperson/CADD services. Electric furnaces don't use coal and they can take modules, which steel furnaces can't. Input-to-Fuel Ratios. This is a tutorial on how to build a furnace assembly that will scale well into the late game of Factorio. However, a full belt of iron or copper is required on the other side. Let's talk about ratios for a moment. The house is over 100 years and we have done renovations . Negative is, it's not faster as the Steel Furnace. Control units near the Rocket Silo, and using belts or bots to move the Rocket Control Units to the Rocket Silo for Leave a 1 tile space, then place an output belt going in the direction of your planned main bus. If the stack size is 200, look down a row. This mod will allow you to choose a set of preset items you will start with. Time to put in the inserters! Stone patches will deplete about 20% faster due to higher mining speed. This mod works best with Bob's mods, but can definitely be used by itself also. Factorio Prints This is a site to share blueprints for the game Factorio. You'll want your smelting area to be at the beginning of the bus with space for expansion. How many 1:20:40 setups can be powered by a single belt full of each fuel? The blueprint book is an item that can be used to store, organize and share blueprints, deconstruction planners, upgrade planners and other blueprint books. How long does it take to completely load or unload a cargo wagon? A yellow belt moves 15 items per second. Initially, your iron supply for making belts is pretty limited, so placing the array close to those sources is desirable. This Factorio blueprint master book contains 236 Blueprints and 13 Blueprint Books to help you from early, mid, and late game. This design uses two columns of furnaces: 24 on each side of a central output belt. Fifteen divided by 0.3125 is 48 -- thus we need 48 furnaces to make a full belt. The "time" column computes time (shown in minutes:seconds) spent running around with 6 exoskeletons, assuming you Processing and Heavy Oil Cracking. I modified the fuel delivery system a bit to fit with my playstyle. The reason we put fuel on this belt instead of ore is that much less fuel is required for smelting. (Or at least that was the plan before deciding to move production waaaaaaaay out to a good spot and train the plates back in instead) Steel takes 5 times the amount of time to smelt as iron plates, and requires 5 iron plates, so a direct feed array is perfect! So the 1:1 ratio is wrong. How many items with a stack size of 100 can n containers hold? How long can I run my factory from a uranium patch? Using these Blueprints. The Steel column also needs to be 24 furnaces long, Whenever you are ready to upgrade to steel furnaces, remember that they burn the same amount of fuel as stone ones, but produce at twice the speed, so you are essentially using only half the fuel. (100) and 2 stacks of Speed Modules (100), you'll produce 10 stacks of Rocket Control Units. Later realized Gotlag's Electric Furnaces mod also added in 2x2 stone and steel furnaces. At this mode, the steam turbine acts equal to two separate steam engines, producing 1800 kW and … huge shout out to you for actually writing all these detailed tutorials alongside the video! The block is centered around a substation that powers the 8 electric furnaces and can fit 10 beacons around it to improve efficiency. The belt compression ratio is similar, but doesn't take stack size into account. In a furnace, how many of each input resource are consumed along with each fuel type? Each is designed to take in a full belt of ore and output a full belt of plates. So the ideal ratios between furnaces and transport belts are as follows: Regular Transport Belt: Make sure you place the miners to fill both sides of the belt evenly. One yellow belt of coal can feed 666 furnaces! be occassionally idle). We have our blueprint for our attached garage. In the old days of Factorio, people used to make arrays that could accommodate 3x3 Electric Furnaces. Stone bricks are produced from stone in any furnace, and are used in multiple recipes as well as placing them to create stone paths.. You've found a big juicy patch of ore. How long will it last? Feel free to download and use these, modify as you see fit, etc. A chunk is 32 tiles This produces about 20% less fuel per oil compared to using Advanced Oil Leave a 1 tile space and then place the second line of furnaces. This blueprint is a smelting module with 48 stone furnaces (the exact number you need to smelt a full yellow belt of iron plates). In this tutorial, we'll break those down to build efficient smelting columns that will last you until end-game. Inputs: Coal, with your choice of iron ore, copper ore, stone, or iron plate Outputs: Based on inputs Iron Plate, Copper Plate, Brick, or Steel Description: Coal and Raw resources travel down the sides while outputs leave the center belt. There are two ratios to consider: the stack compression ratio and the belt compression ratio. Rocket Control Units by train will be 3 times worse than transporting its inputs. now I'm a bit torn as to when to start using electric with speed modules, I really hate to replace existing arrays, I guess I'll just have a basic area and once local ressources get thin I build smelting outposts directly at the mining sites as processed material only takes half the space, this cuts down size of my main factory significantly too because I fail to build as compact as I'd like, I'm still noob and finding out stuff on my own but getting the basics right is just too essential to me to butcher my whole factory. Some of the more commonly used blueprints are accessible from the main book, with other groupings of blueprints in their own sub-books. The feeding belts are going to go around the outside of the furnaces. Missing the option where you have the same setup as electric (1 belt for inputs 1 for outputs) with space between the furnaces so it can be drop over replaced with steel then electric furnaces. Note that Stone Furnaces and Steel Furnaces consume energy at the same rate, so this table works for either. Given an amount of uranium ore, what are my odds of getting the necessary 40 U235 to start enrichment? I really love the game, and I have spent more hours than I wish to admit perfecting blueprints. Steel furnace is comparable to electric furnace in terms of smelt speed, however the latter can make use of modules (as well as electricity) to further enhance the furnace's capabilities. A setup with 25 refineries is ratio-perfect. This means at a 1:1 ratio, we need (9+5+5)/0.25 = 76 seconds of mining and 9*3.2 = 28.8 seconds of smelting. There are very few reasons to use electric: Otherwise, stick with Steel furnaces! Smelting columns require ore and coal to function, so keep that in mind when you are planning on where to put them. Place the first row of smelters. In a furnace, how many of each input resource are consumed along with each fuel type? To feed this array we'll need 30 Electric Miners. Place down at least 30 miners to fill a yellow belt. Factorio version: 0.14 - 1.1 Downloaded: 406286 times. "Chunk" yardsticks: The minimap is 14 chunks wide and tall. Low Efficiency: Only 45% coverage of drill (comparing to 85% in radical layout) Cannot Use Modules: Steel furnace do not support modules. For example, the steel furnaces are two times faster than the stone ones, while red belts are two times faster than the yellow ones. We want to make a full yellow belt of plates. Keep in mind that you will need 5 arrays like this one in order to produce a full belt! This means transporting Because red belts are twice as fast as yellow and steel furnaces are twice as fast as stone, with this array, we can use yellow belts and stone furnaces and upgrade to red belts and steel furnaces and not have to change anything about the design! and produces just short of 1 blue belt of plastic. We're ready to go, but we still need one thing! They understand and work from blueprints. We actually need a 76:28.8 ratio of burner mining drills to stone furnaces. How many furnaces can a belt full of fuel power? consumption. You can make Solid Fuel from oil without water. In this Factorio Tutorial I go over the ideal Smelting or Furnace Ratios for Factorio. How many drills does it take to fill both lanes of a belt? They use other masonry materials such as concrete, cinder, or gypsum block, pre-cast panels made of brick, cement, tile, stone, marble, structural tile, or terra cotta. video might be prefered by many but skipping back and forth to when exactly the crucial information is shown can be tedious... you should definetly highlight your link a little more so more people see this! This can be useful for very pretty setups where ore comes in and the plates belt takes it's place on the way out. Over the years, I've created and seen so many different designs. It is usually used together with heat exchangers and a nuclear reactor.. ... - Stone furnace - Burner inserter - Long handed inserter. Note that Stone Furnaces and Steel Furnaces consume energy at the same rate, so this table works for either. Negative is, it needs electricity. Thus, I like to upgrade to red belts as soon as possible. The Blueprint with Stone Furnaces is meant for a full yellow belt, while the Blueprint with Steel Furnaces is meant for a full red belt. Summary & blueprints: I have created a multi-purpose furnace setup (iron copper, steel and bricks) which can be fully beaconed and doesn't clog when switching resources. They also install the brick linings of individual kilns and furnaces. The compression ratios, and their relative values Because trains transport stacks of items, but belts, inserters, and robots transport items by count, In my blueprints cache I keep arrays for left feeding belts, right feeding belts, and also one for in and out on the same side. When you are designing your columns, keep in mind where you want your main bus structure to be and the direction it will go. If you want to be precise about coal, you'll need 2.2 coal miners per smelting array, but I usually spam it to a full belt once I am able to make enough miners. You are building in a location without fuel. You will notice a certain pattern in the numbers of furnaces. At the beginning of the game, you'll want at least one full belt of iron and one of copper, but you should leave space for at least four belts of each -- that means eight smelting columns total in the main base. A big lake is in your way! Get Quotes & Book Instantly. Included in the blueprints are two ready made end game setups: one with speed modules, one with production modules. Some recipes leave "leftover" items because an exact division in 40 stacks is not possible. You are using solar power for your base. That's so we have the ability to place down steel arrays and they'll be in perfect alignment. Features: - Added recipes to convert between Chemical <-> Normal <-> Mixing furnaces of stone, steel and electric types. The compression ratio describes how efficiently a crafted item can be transported, compared to its inputs. Last column lists output petroleum gas per second. (Like HG tv��) . When you are making Stone Bricks each requires 2 pieces of stone, so the smelting arrays should be half as long, but you'll need twice as many unless you feed from the side. (Remember to add another 30 miners and a red belt from the ore patch to feed them! Once set up, a single enrichment centrifuge provides U235 for 30 reactors. Positive is, you can use modules on it to speed it up. Make sure to have a look at the Factorio Cheat Sheet website as well. Few recipes use exactly 40 stacks worth of input; where possible this table will exactly empty out a cargo wagon, but not use every slot in the wagon. we have to take both into account when designing item transport systems. Positive is, we don't need the coal line anymore. Lots of numbers, rates and ratios bombard you with data! by 32 tiles. and one belt full of Speed Modules will produce one belt full of Rocket Control Units, which would be 2 times more efficient You've probably noticed that there is still one tile of extra space in the furnace array. than transporting the inputs. What will it take to pave it with landfill? Starting out in Factorio can be a boatload of information!